プロダクトゲーム Information Game
【Afterword】
Good work, this is Kagi.
Thank you for picking up “Meandering Potage: Ramune Flavor” this time.
This time, I made a minigame called “Mokotan In-Shita o!?”.
It’s a simple job where you just have to stop Teacher Keine from letting Mokotan in.
The original concept was to make a kusoge, but if all you did was stop her from entering,
I thought it would be too boring and people would demand their money back from Kargy, so I added gameplay elements like scores and time.
As a result, rather than a kusoge, it turned out to be something that should probably be called a surreal game...
Making games is difficult. Miya and yu-ki are crazy.
(Or is this simply a problem with the concept wavering?)
Flash has the unique strength of interactivity, which other video formats don’t have,
so I’d like to study more and pursue embedding interesting effects and gimmicks into my works.
It might be interesting if a game started under certain conditions despite being a serious movie.
Well then, see you in my next work~.
August 2010
(I’ve been wanting to snap them all in half lately, since more and more of my friends have been buying iPads) Kagi
【Credits】
Production: Kagi (http://www.l-room.net/)
Planning: Meandering Potage (https://mesopota.vercel.app/)
Original work: Shanghai Alice Phantasmagoria (http://www16.big.or.jp/~zun/)
Sound effects: The Matchmakers 2nd (http://osabisi.sakura.ne.jp/m2/)
BGM: Rengoku Teien (http://www.rengoku-teien.com/)
Good work, this is Kagi.
Thank you for picking up “Meandering Potage: Ramune Flavor” this time.
This time, I made a minigame called “Mokotan In-Shita o!?”.
It’s a simple job where you just have to stop Teacher Keine from letting Mokotan in.
The original concept was to make a kusoge, but if all you did was stop her from entering,
I thought it would be too boring and people would demand their money back from Kargy, so I added gameplay elements like scores and time.
As a result, rather than a kusoge, it turned out to be something that should probably be called a surreal game...
Making games is difficult. Miya and yu-ki are crazy.
(Or is this simply a problem with the concept wavering?)
Flash has the unique strength of interactivity, which other video formats don’t have,
so I’d like to study more and pursue embedding interesting effects and gimmicks into my works.
It might be interesting if a game started under certain conditions despite being a serious movie.
Well then, see you in my next work~.
August 2010
(I’ve been wanting to snap them all in half lately, since more and more of my friends have been buying iPads) Kagi
【Credits】
Production: Kagi (http://www.l-room.net/)
Planning: Meandering Potage (https://mesopota.vercel.app/)
Original work: Shanghai Alice Phantasmagoria (http://www16.big.or.jp/~zun/)
Sound effects: The Matchmakers 2nd (http://osabisi.sakura.ne.jp/m2/)
BGM: Rengoku Teien (http://www.rengoku-teien.com/)
